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Textures and Lighting Environment Practice for RCAD 3D Assignment

Here are some examples from my first deep dive into textures and lighting. I was tasked with modeling all the assets for the modkit, putting it together in Unreal Engine 5, creating unique textures, and implementing lighting strategies to guide the player through the space and invoke emotion.
I learned so much through this endeavor and I'm so excited to continue expanding on this new skill set.

Lighting Practice 1

Lighting Practice 1

Lighting Practice 2

Lighting Practice 2